I am having an issue where rotating the glasses(head) the display for one eye is being disabled after around 15-25 degrees of rotation. If I rotate my head to the right, the left eye is disabled and the right eye is disabled if I rotate my head to the left. The threshold for shutoff is the same in both directions. I have repeated this issue in a fresh project and on multiple z300s. The issue occurs in editor (in preview window) and in build. Currently using the following:
Unity 2017.4
zCore Plugin Version 5.0
z300
Runtime Version 4.0.2