My application lack 3d effect

Hello,
The app we developed lacks the 3d effect, and the effect is the same with or without glasses.
Below is a rendering of our program.


Please provide the following information.

  • Hardware model version
  • zCore version
  • in-editor, or standalone build?
  • do the sample scenes included with zCore run in stereo when built?
  • are you building 64 bit?
  • have you implemented the zCore components in your scene?
  • are there any errors in Player.log?
  • what version of zSpace System Software is running?
  • standalone build
  • the sample scenes included with zCore run in stereo when built
  • building 64 bit
  • Player.log has error logs about NullReferenceException
    at (wrapper managed-to-native) UnityEngine.Material.GetFloatImpl(UnityEngine.Material,int)
    at UnityEngine.Material.GetFloat (System.String name) [0x00008] in <6721e189ad0b43c1828a0243bfad7a76>:0
    at TMPro.TMP_SubMeshUI.UpdateMaterial () [0x0002c] in :0
    at TMPro.TMP_SubMeshUI.SetMaterialDirty () [0x00007] in :0
    at UnityEngine.UI.MaskableGraphic.OnDisable () [0x0000d] in <9a0851984f464b1b98249d59ece5692a>:0
    at TMPro.TMP_SubMeshUI.OnDisable () [0x00000] in :0

After I deleted the Player.log file, I run it again and the 3d effect appeared