Stylus sensitivity

Hello All,

Just like mouse movement sensitivity, do we have any way to control Stylus sensitivity?
Sometimes it become very difficult to point on a gameobject due to shaky hands.

Thanks in advance

Hi Gautam,

There is no readily available way to make tracking any better than it already is. I would recommend against trying to do things like smooth out tracking. Typically, simple means of accomplishing this like averaging past frames, has the inevitable effect of incurring a delay that makes stylus tracking more sluggish.

If you had the time and expertise to implement predictive algorithms, that is the only path I can envision that could possibly smooth tracking without sacrificing responsiveness.

Otherwise, what we typically recommend is for developers to tackle this problem from the other side of the equation and enlarge interactive elements or otherwise make these interactions more forgiving of tracking noise.