Unity 2017 1.1 Build Access Violation Crash

Hey wondering if anyone has run into the issues when doing a standard build.
Unity 2017 1.1 build crashes because of an Access Violation - looks like it might have something to do with the Stereo UnMounted settings under Player in VR - which could be a Unity issue.

I’ve attached links to the crash report and the dump.



Was the project you’re attempting to build upgraded from an older version of unity? The first thing to try is deleting and recreating the camera.