I would like to include a skybox in my Unity scene, but it’s not looking good.
It’s being rendered for both eyes, and it looks really annoying.
I tried using a camera for the skybox only, and the main camera for the scene elements, but the skybox is not showing up in the preview window. In the skybox camera, I tried changing the Target Eye setting to Left, Right and Both, with no good results.
My workaround is to just use a plain color instead of a skybox, and place some 3D clouds floating around, but I have to discard our skybox day/night cycle solution which was looking awesome
Any ideas?