View 2D UI in Standard and AR mode using zview

Hi Community,

We are facing one unique issue. Actually we are building a custom application that requires to show the scene to larger audience in Standard or AR mode using zview.
We have created custom camera which is pointing out on to something and one plane which will show the output of custom camera.
The problem is that we want to position that output plane at some location for AR Mode and hide it from zCamera.
So we can only see the output panel in AR Mode Camera not In zCamera’s output
But the moment we ignore it from zCamera the AR mode Camera is also ignoring it.

Can you help us to fix this?

Regards
Gautam

Hey Gautam,

Are you using URP? Uncheck the “Use ZCamera As URP Color Camera”, create a new camera with your desired culling mask configuration, and assign it to ZView’s URP Color Camera field.
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Alex S